![]() ![]() Low-level APIs are closer to the hardware, while high-level APIs are further away and more generalized. ![]() There are various layers between your game and your hardware. DirectX 11: what’s the difference? The use of raytracing in Battlefield V.īetween DirectX 11 and DirectX 12, the most important difference is that DirectX 11 is a high-level API, while DirectX 12 is a low-level API. API overhead can represent a significant difference in performance while playing games, so while it may seem fine to use whatever version of DirectX you want, it can be one of the most important settings to tweak. As you can see in our breakdown of the Vulkan API, it provides better performance than DirectX in most games. Not all graphics APIs are built equally, however. Resident Evil 4 Remake PC: best settings, ray tracing, FSR, and moreīest gaming PC deals: Save on RTX 3070, 3080, 3090 PCs Between AMD’s Ryzen 7 7800X3D and Ryzen 9 7950X3D, there’s no contest ![]()
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